Flashpoint – Patch Notes 1.22.0

Flashpoint – Patch Notes 1.22.0


Attention Raiders!

The hurricane subsides, nevertheless it leaves behind a number of recent threats to beat. Speranza is alive with hypothesis swirling round a brand new ARC operation, evolving enemy threats, and unexplained aerial phenomena. Tian Wen is working furiously on new fight tech, whereas Shani and Celeste attempt to get a watch within the sky. What they uncover is anybody’s guess.


What’s New?

  • Map Condition Close Scrutiny – ARC Operation
  • ARC – Vaporizer
  • Legendary Energy shotgun – Dolabra
  • Rare Medium Ammo SMG – Canto
  • Rare Deployable – Surge Coil
  • High-Gain Antenna Player Project
  • Shredders added to all maps
  • Scrappy Feeding Boost
  • Wasp Hunter Set
  • The Brigade Set

Patch Highlights

  • Increased loot worth in all locked rooms with a scaled enhance relying on the important thing rarity.
  • Players who construct their very own loadout usually tend to be a part of recent servers.
  • Crafting Improvements.
  • Hide HUD on Console.

Balance Changes

ARC

  • Rocketeers will now take much less harm from collisions, and can not be immediately destroyed upon influence when shocked.
  • Reduced the possibility for a number of Fireflies to spawn collectively.
  • Decreased the time it takes for ARC to determine gamers which are very shut in-entrance of them.

Items

  • Free Augments can now be recycled into 6 plastic and 6 rubber elements.
  • The Firefly Burner has a brand new additional-spicy performance.

Maps

  • Increased loot worth in all locked rooms with a scaled enhance relying on the important thing rarity.
  • Increased loot spawns from Baron Husks.
  • Players who construct their very own loadout usually tend to be a part of recent servers.

Devnote: As a part of an ongoing take a look at free loadout utilization and the way it impacts the sport, we will bias the matchmaking to place gamers with customized loadouts into recent servers.

This will not be a assure, as map selection, time of day, and area will nonetheless have an effect on the variety of gamers accessible to matchmake. This does impact general matchmaking instances so we’ll be retaining an in depth eye on it.

Free Loadouts are primarily meant as a security internet for a participant’s private economic system. With these kits, those that play rigorously ought to have sufficient to construct themselves again up, accomplish a number of duties, or make a little bit of progress.

Content and Bug Fixes

animation

  • Reduced pose popping when beginning to dash, improved dash transitions, and refined animations when beginning motion from idle.
  • Fixed Comet head jitter.
  • Fixed a difficulty the place the weapon mesh is misplaced through the mechanically triggered animation of re-equipping it after breaching doorways.
  • Fixed a difficulty the place fireplace harm would set off bullet hit reactions.

Audio

  • Improved stability of proximity voice chat.
  • Removed indoor wind response sounds to keep away from confusion with participant-generated seems like looting.
  • Fixed lacking secondary-use audio for the ARC Power Core and restored the use sound when repairing one other participant’s armor.
  • Improved positional audio readability for different gamers.
  • Opening and shutting doorways might be heard from distant.
  • Improved directional audio for flying ARC.
  • Adjusted directional filtering of sounds rising readability of sounds coming from behind the participant.
  • Improved lengthy-vary hit suggestions by including distant variations to bullet influence indicator sounds.
  • Considerably diminished weapon audio latency. Windows: Only applies on methods with at the very least 16 GB RAM.
  • Improved responsiveness of steady-fireplace weapon audio, lowering delay and desync when releasing the set off.
  • Fixed lacking tab navigation sounds within the UI when utilizing a gamepad.

ARC

  • Improved habits for shocked Comets.
  • Improved the ARC goal choice to permit switching targets extra freely and to “zero in” much less on the primary goal.
  • Fixed a difficulty the place flying ARC (particularly Fireflies) would spawn inside partitions and assault gamers from outdoors the partitions and flooring in Stella Montis.
  • All interactions are actually disabled when grabbed by a Tick besides the interplay to combat it off.

Customization

  • Fixed a difficulty the place elements of the Low Bun and Curly Mullet weren’t animated.
  • Fixed a difficulty the place beards would disappear with some headgear.

Gameplay

  • Fixed a difficulty that allowed gamers to make use of ziplines or ladders whereas carrying gadgets (eg Field Crate). Carryables are actually dropped when grabbing a zipline or ladder.
  • Fixed a difficulty the place gamers who joined close to the top of the late-be a part of window may have ARC spawn on them instantly.
  • Added gamepad intention help to Leaper legs and core.
  • Fixed a difficulty the place you may take fall harm when making an attempt to vault on Comets.
  • Remote Raider Flares can now be disarmed with the Mine Sweeper talent.
  • Fixed a difficulty the place utilizing LMB/RMB whereas unarmed may delay or stop equipping a weapon, instrument, or fast-use merchandise.
  • Fixed a difficulty the place eliminations with Trailblazer or Shrapnel Grenade didn’t depend towards the “Horseshoes and Hand Grenades” achievement.

Maps

  • Shredders are actually added to all maps (solely throughout sure map circumstances on Dam Battlegrounds).
  • Fixed an occasion the place gamers may exit of bounds within the tutorial.

Dam Battlegrounds

  • Added extra Sentinel spawn factors.
  • Adjusted space protection for Leapers, Bombardiers, and Bastions to enhance navigation.
  • Fixed varied clipping, floating objects, and terrain gaps.

Buried City

  • Fixed a number of spots the place gamers may get caught.
  • Added extra Sentinel spawn factors and made spawns extra constant.
  • Opened up navigation on some Old Town streets for ARC to maneuver extra freely.
  • Adjusted space protection for Leapers, Bombardiers and Bastions to enhance navigation and selection.
  • Increased the number of Leaper, Bombardier, Bastion and Rocketeer distribution through the Night Raid map situation.

Blue Gate

  • Added extra Sentinel spawn factors.
  • Adjusted space protection for sure large enemies to enhance navigation.
  • Reduced the variety of Comets through the Hurricane map situation.
  • Locked Gate:
    • Some facet entrances now unlock with the primary gate,
    • Security Codes now come from Code Printers as a substitute of containers,
    • Security Codes expire upon extraction.

Spaceport

  • Resolved a number of situations of floating objects and clipping.
  • Added extra Sentinel spawn factors.
  • Fixed gamers getting caught in elevator shafts.
  • Added extra mushroom spawn areas to enhance useful resource availability.
  • Increased probabilities for prime-tier loot from finishing the rooftop exercise through the Launch Tower Loot map situation.
  • Added a delay after the ultimate antenna is activated earlier than the bunker opens throughout Hidden Bunker map situation.

Stella Montis

  • Fixed a lacking wall within the Security Lobby.

motion

  • Fixed a difficulty the place characters didn’t instantly face ladders when aligning to climb.
  • Fixed a difficulty the place dash could possibly be retriggered and canceled when holding fireplace and dash collectively.

Performance

  • Improved texture streaming to cut back stalls and make streaming extra responsive on decrease-spec methods; corrected streaming calculations to respect element scale.
  • Optimized texture streaming calculations to enhance efficiency and cut back stuttering.
  • Optimized CPU efficiency.

Rendering

  • Reduced shadow popping.
  • Reduced popping from vegetation and particles.
  • Fixed flickering shadows from vegetation.
  • Upgraded Intel XeSS to SDK model 2.1.1.
  • Upgraded AMD FSR to SDK model 2.1.0.
  • Tweaked AMD FSR for improved responsiveness and picture readability.

Quests

  • Fixed gadgets being incorrectly consumed throughout interactions within the “After Rain Comes” quest.
  • Fixed impact syncing points within the quest “A Dead End”.
  • Reworked quest monitoring to stop a difficulty that would block quest development in some circumstances, and to enhance visualization. Progress bars now point out what progress could also be misplaced in the event you fail to extract.

Stability

  • Resolved a crash that would happen within the tutorial.
  • Fixed a uncommon crash that would happen when loading right into a Practice Range session.

UI

  • Crafting enhancements:
    • Quickly purchase lacking supplies immediately from the crafting view.
    • Recycling, refining, or buying lacking supplies is now accessible in the identical window to finish crafting.
  • All celebration members can now see lively map circumstances whereas in Speranza. Members can even ping locations they’d prefer to depart to.
  • Checking one matchmaking choice (Fill Squad or Solo vs. Squad) now disables the opposite.
  • Matchmaking timer is now proven on the backside of all screens subsequent to the chosen vacation spot.
  • Fixed a difficulty the place stash overflow could possibly be proven incorrectly when detaching mods from the examine display screen.
  • Fixed inverted gamepad digicam zoom on Decks and Store screens.
  • Fixed lacking motion textual content for a number of throwable gadgets; prompts now show accurately.
  • Added an choice to vary HUD visibility mode in Gameplay Options for console (additionally accessible by way of F10 on PC).
    • These HUD choices are:
      • Visible
      • Crosshair and Interactions Only
      • Crosshair Only
      • Hidden
  • The stock display screen now reveals stash worth.
  • Pinging a Barricade now reveals the ping by the crosshair as a substitute of offset.
  • Emote tiles in character customization now present a wheel icon indicating which slot every emote is supplied in.
  • The retailer tab now reveals a brand new gadgets marker when the shop rotation modifications.
  • The buy preview dialog now shows an in depth breakdown of bundle contents.
  • The customization display screen now reveals a small preview of the bundle.

VFX

  • Fixed a difficulty the place Sentinel’s laser was shorter than its sight vary in some circumstances.
  • Fixed ARC harm visible results generally being seen via partitions below sure circumstances.

Known Issues

  • The Firefly could generally disappear after going idle and dropping an incendiary grenade.
  • The persistent sound of a destroyed Comet might be heard sometimes.
  • Shredders float to the ceiling in some rooms of the Hidden Bunker
  • ARC could spawn contained in the geometry on The Dam.
  • There is an invisible collision below the Turret at a number of areas on Buried City and Spaceport.
  • Flying ARC could generally seem caught in idle.
  • Helmet visors turn into clear after the primary extraction.
  • ‘Purchase Raider Tokens’ web page could seem in entrance of the inbox and profile web page when switching between them.
  • Player animations could seem damaged when interrupting a seek for the Baron Husk.
  • Pressing fireplace with an empty magazine triggers a reload, and as soon as the reload is full, the weapon mechanically fires a shot with out an extra set off press.
  • When equipping fast-use gadgets, clicking too shortly could stop them from activating – you must launch and press once more for the enter to register.
  • The high stairs in Grandioso residences will not be seen although the collision is there.

See you topside,

Ossen

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