The protagonist of this realistic medieval action adventure is the least of your problems Reviews 3DJuegos
1348 Ex Voto It was destined to be one of the most attention-grabbing unbiased video games of this first half of 2026… and likewise one of the most controversial. The guess on a girl who needs to be a knight in the Middle Ages has been the topic of debate since its announcement, to the level of pitting the authors of this cinematic adventure straight towards one other recreation of the fashion, Knights Path. Trouble apart, what actually issues right here is whether or not or not it is a superb online game, and I’m afraid the reply is not very constructive.
The story of 1348 Ex Voto takes us to at least one of the kingdoms of 14th century Italyand places us on the tough mission of getting in search of a pal who has been kidnapped by some briganti (bandits), after looting the small city the place they lived. Come on, the basic chivalry story with a contemporary twist. What made this title so hanging, aside from its protagonist, is that we’re speaking about a kind of The Last of Us Medieval completely centered on the story, though I feel the most correct comparability is with Ninja Theory’s outstanding Hellblade. The drawback? The new Italian examine of Sedleo has significantly did not create a stable gaming expertise that retains you glued to the controllers. And it is a disgrace.
Arrives 30 years late
Obviously, as I mentioned, the builders of 1348 Ex Voto needed to make their very own Hellblade: Senua’s Sacrificehowever one thing tells me that they did not study properly what Ninja Theory he achieved along with his basic. The gameplay of 1348 Ex Voto could be summarized as going from level A to level B, kill every thing in the meansand repeat the formulation all through 9 ranges muert and empty…and never exactly as a result of of the Black Death, which is one other of the protagonists of the story.

Yes okay the prints what we see in the recreation They are a marvel in the graphic area (in all probability the solely constructive facet of the recreation), there are a large number of graphic “glitches” – clipping, lighting that is not utilized properly, very flat textures while you see them up shut… – that take you out of immersion. That’s while you’re not attempting to regain your stability. And I’m not referring to that of the protagonist, Aeta, however your personal. The cause is thatto digital camera in third particular person She is so connected to the protagonist that you get dizzy even simply turning it. It additionally does not assist that even with the movement blur deactivated, the motion needs to be so fluid that you find yourself changing into disoriented.
Another element that has been very tough for me is the velocity of the protagonist. It’s like doing the Camino de Santiago with 50 kilos on your again. Aeta strikes at a “normal” velocity – near gradual – when she walks, however in case you press the run button she the same effect as Sheppard in the first Mass Effect: a digital camera impact that provides a sensation of velocity however in actuality you moved at the identical velocity as with out doing so. And if we add to that that the recreation has no interfacediscovering your means in some instances is a real take a look at of religion. Not to say that each NPC you come throughout is an enemywhich takes away rather a lot of realism from the expertise.
Nothing breaks the existential monotony in the exploration of 1348 Ex Voto
Regarding navigation via the recreation, I agree that lintels or stones with a yellowish contact are abused at the moment to point to the participant the place they need to go, however this recreation would have been very helpful as a result of it is tough to tell apart an ornamental aspect from an impediment that you may keep away from. And discovering “alternative” paths is not so clear both since, even in case you are subsequent to an object What do you have to transfer? Sometimes you aren’t getting the “notice” that tells you that you are able to do it, so you find yourself assuming that it is embellished… and it makes you waste priceless time wandering round the map.


Because nothing breaks the existential monotony of this recreation’s exploration. The ranges are principally a considerably winding path that takes you to your vacation spot, with the occasional fork, which all the time results in a lifeless finish through which there is both a collectible in the kind of a medal of some Saint (ineffective), elements of your sword (which imperceptibly range your efficiency in fight) or meals… tons of meals, maybe an excessive amount of, that serves to replenish our well being.
It is additionally potential to seek out scrolls which Aeta can use to enhance her fight expertise via the easiest ability tree that I’ve ever seen. You have 4 branches (two of that are locked at the starting) and whose enhancements (three on every department) have a superficial and even negligible affect in the gameplay. Furthermore, I’m left with the feeling that the recreation artificially stretches its action an excessive amount of, and we’re speaking a couple of title that you may end in about 5 hours. The saddest factor is that the fight is less than par both.
A sword combat that does not work
The crew behind 1348 Ex Voto has boasted rather a lot about each the forged of actors they’ve chosen to convey this story to life, and their movement seize system. The consequence, like virtually every thing in this recreation, is fairly irregular. There are scenes that may be unusually disturbing; facial animations that go from proper to ugly in only a second; and what is worse, unnatural actions that find yourself affecting the fight itself.
Although the animations of Aeta and the enemies we’ve got to combat towards are fairly completedthere is hardly any selection of actions, and that interprets into gameplay that may solely be described as easy and repetitive. Although the briganti, the flagelanti fanatics, and the troopers we face are armed with numerous sorts of weapons, it doesn’t matter what combating fashion we use to get rid of them. It’s all about depleting your stamina bar and getting assaults in.
And as for us receiving the blows, YoEven with ability tree upgrades aforementioned, I did not see a lot distinction in terms of combating. Yes, I give some further hits in the easy combos – that are all executed by mashing the left mouse button or the assault button on PS5 – however the dodge additionally works irregularly. Many instances I might see that the enemy was going to swing or hit me and I might press the dodge button, just for the enemy NPC to magically hit me. an invisible step in direction of me and it ended up impacting me.


The mixture of the stiff rhythm of the combats with the atrocious perspective of the digital camera, which I’ve already talked about earlier than – which is too near Aeta – makes the fight sureand it feels extra like a boring process than one thing difficult. When we begin a combat, the digital camera is positioned slightly nearer even than once we discover, leaving it on the far left of the display screen and with a slight angle. That permits me to see what’s in entrance of me very properly, nevertheless it offers me a “stormtrooper” imaginative and prescient that it does not let me see my sides properly. In most combats you must face at least two enemies, and the recreation has the behavior of “self-locking” on who is attacking you as a substitute of who you wish to assault.
Even with the ability tree enhancements, I did not see a lot distinction when it got here to fight.
On many events, he was about to complete off an enemy when the digital camera mechanically turned me to a different as a result of he had launched his assault, giving the different time to recuperate and having to undergo the irritating and repetitive course of of reducing his stamina bar once more. To make issues worse, in the extra superior eventualities, you’re compelled to combat with 5 and even six enemies directlywhich typically be a part of the combat with out you having the ability to see the place they’re coming fromand you do not know which enemy you are going to face till they’ve attacked you from behind… and in case you’re unfortunate sufficient to have them encompass you and begin attacking unexpectedly, you are executed for. Clearly, the fight system does not know how one can stroll that nice line between a difficult expertise and a irritating one.


As to the three bosses what’s in the recreation, they’re “doped” variations of these robotic and treacherous NPCs. The first is merely a injury sponge, however the most tough of all has been the second, though the ending would have been unimaginable to beat if I hadn’t unlocked sure talents from the Aeta tree. Those two they break the guidelines of the recreation “a la bullfighter” and they don’t cease their assaults once I throw a blow at them to defend themselves; They additionally don’t endure from stuns or go on protection while you launch a blow that, even in case you hit them, then they launch their combo of three or 4 assaults in a row that eliminates half a bar of life. I feel I defeated them by pure luck, since parry’s mechanics additionally work very irregularly.
It’s a as soon as in a lifetime expertise…expertise it as soon as and no extra I imply
Conclusion, in case you anticipated at least the recreation’s fight to be a “prize” to the purgatory that includes exploring the 9 ranges of the recreation, possibly not. All in all, 1348 Ex Voto is a recreation that if it had come out a number of generations in the past (of course with extra primitive or 2D graphics) it is not that it might have improved a lot, however at least it might have slightly extra playable logic. Sedleo has nervous extra about its plot than its playable faceta plot that, by the means, is not sensible in its conclusion, however which I can’t spoil right here for many who wish to face the challenges it poses.
It is a recreation that may be put in, performed -despite its irregular technical performance-, however that I doubt that anybody will wish to strive once more: as a result of of its ending, and since the few enhancements there are for Aeta along with his amulets and items of the sword in the recreation (I completely explored every map and I did not discover many, which already makes me suppose that, at least in the assessment model, not all potential enhancements have been carried out for the character), as a result of it is a as soon as in a lifetime expertise… to expertise it as soon as and that is all.
I truthfully do not absolutely perceive what the builders of 1348 Ex Voto have been attempting to attain with their recreation. They appear extra involved with telling a narrative that in the end does not work than making a enjoyable recreation. Visually it is very profitable, however the small and a number of graphical errors it suffers from, its dizzying digital camera, and its crude and unrefined gameplay make it not even stand out in that facet. The development methods are an decoration with minimal affect on the gameplay, and their length is excessively brief even for the style to which it belongs. Except for the most curious, it is not a recreation that is worthy of a lot consideration.
As for prints, it is the finest that has been seen in narrative video games
The digital camera is an additional enemy as a result of of the dizziness it may possibly trigger you
The exploration is extra typical of a 90s recreation with its limitations than a present one
The recreation breaks its personal guidelines when combating, and talents appear to refuse to work typically
The development system is superficial. It appears that they’ve put it to satisfy
Players: 1
Language: Texts in Spanish, voices in English
Duration: 5-6 hours

