DLSS 4.5 and Path Tracing Coming To 007 First Light, CONTROL Resonant, Tides of Annihilation & More. Plus, DLSS 4.5 Dynamic Multi Frame Gen Available March 31
Star Wars: Galactic Racer™ is a high-stakes reinvention of racing born within the lawless Outer Rim of the Star Wars™ galaxy.
The Empire’s grip on the galaxy has lastly damaged, and with its fall comes a brand new obsession: pace. As the New Republic struggles to rebuild, playing, leisure, and glory fueled a booming underground. Out of this chaos, The Galactic League is born: an unsanctioned racing circuit the place syndicates sponsor pilots, fortunes are received and misplaced in seconds, and solely the daring survive.
Join the Galactic League – Slam, shunt, and takedown rivals throughout different circuits the place no two runs play the identical. Pilot totally different lessons of repulsor craft every with distinct physics and playstyles. Ride solo via a story-driven marketing campaign of shifting alliances, or courageous strategic PvP grudge matches the place fame rides with you.
Star Wars: Galactic Racer launches later this 12 months, and at this time we will announce that when it races onto PC, it’s going to characteristic day-one, native help for DLSS 4.5, together with Dynamic Multi Frame Generation, and Super Resolution with the 2nd gen transformer mannequin.
And its high-fidelity visuals can be enhanced by hardware-accelerated, ray-traced Lumen lighting, which is additional refined by DLSS Ray Reconstruction.
Check out this new gameplay video and keep tuned for extra particulars.
